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Image taken from https://boardgamegeek.com/image/7872306/converge-aspects-of-vision-solo-mode Designer: Peter C. HaywardPublisher: Button ShyArtist: Steven De Waele First of all, I was not expecting to enjoy this game as much as I do. Also, my first few plays were underwhelming, but after I got more games in, the strategy and fun really started to reveal itself! Every set (Catalysts…
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Image taken from https://boardgamegeek.com/image/8922409/solstis-firefly Designers: Bruno Cathala, Corentin LebratPublisher: Lumberjacks StudioArtist: Manu Gorobeï What does this expansion add? There are four new spirits that increase variety and add new twists and strategy options (two with the blue background for scoring points at the end of the game, and two with the tan background for the…
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Image taken from https://boardgamegeek.com/image/8629336/vineyard-a-winemaking-game Designer: Roberta TaylorPublisher: Pencil First Games, LLCArtist: Katherine Waddell After much deliberation over whether I should back this via crowdfunding, I (obviously) ended up caving and got it, honestly mostly for the theme because the husband and I adore wine! Vineyard is an interesting worker placement/action selection/hand management game where each…
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Image taken from https://boardgamegeek.com/image/8430844/oddland Designer: Dan SchumacherPublisher: AllplayArtist: Cam Kendell Oddland is a quirky little tile laying game where you place map cards out and add different species in habitats to score as many points as possible. Each creature has unique scoring conditions and placement requirements, so not only does the placement of each card…
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Image taken from https://boardgamegeek.com/image/8380887/ravel Designer: Daniel McKinleyPublisher: inPatienceArtist: Christine Alcouffe R.A.V.E.L. is an absolutely brilliant solo puzzle game where players rearrange different colored dice to achieve specific conditions. Each game, there is a square central board that houses the eight dice, and then challenge cards get distributed around each of the four sides. Every challenge…
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Image taken from https://boardgamegeek.com/image/8652897/shallow-regrets Designer: Judson CowanPublisher: Button ShyArtist: Judson Cowan You can go check out our review if you’d like, but we enjoyed the original Deep Regrets game, so I was looking forward to playing a shorter, smaller version. Unfortunately, however, Shallow Regrets didn’t really deliver. It does provide some of the same feeling…
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Image taken from https://boardgamegeek.com/image/4848330/horrified Designers: Prospero Hall, Peter LeePublisher: RavensburgerArtist: Prospero Hall In Horrified, you are working, either solo or cooperatively, to defeat the monsters that have taken over the city. Each monster has specific conditions that must be met in order for them to be defeated, and each game you can choose how many…
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Image taken from https://boardgamegeek.com/image/8514363/propolis Designers: Molly Johnson, Robert Melvin, Shawn StankewichPublishers: Flatout Games, Alderac Entertainment GroupArtist: Dylan Mangini Propolis is a bright, colorful resource management, worker placement, area control, and contract fulfillment game that’s different from this design group’s Point line, but it still fits in the same realm, in my opinion. Some of the…
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Image taken from https://boardgamegeek.com/image/7230067/arborea Designer: Dani GarciaPublisher: Alley Cat GamesArtists: Javier González Cava, Nicolas Gendron Wowee, this game is colorful! I was initially concerned the board would be too bright and too busy and would detract from game play, but it doesn’t; it’s wonderful. Arborea is a superbly designed mid-weight euro that provides a unique…
